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Nara Shikamaru
Nara Shikamaru

Introduced: Chapter 39, Episode 01
Occupation
: Ninja (Genin)
Affiliates: Yomanaka Ino, Akimichi Choji, Sarutobi Asuma
Origin: Leaf Village
Abilities: Shadow Copy

A Genin/Chuunin level ninja, he is in Asuma's Team 10. He's the kind of guy who likes to spend his time just sitting around and taking his time with everything. He likes stuff that old men usually are into. So, he really likes Shogi (Chess) and Go. He's great with coming up with a strategy and Asuma has never beaten him once. Shikamaru would be a genius military leader according to Asuma. Although his grades from the Academy were almost as low as Naruto's. He felt that even moving his pencil in class was a pain in the ass and he always slept through tests. But Asuma had his doubts after seeing his skill at strategy games, so he gave him an IQ test once. The results, Shikamaru is a genius. His score was over 200. By connecting his shadow with his opponents, Shikamaru can control their movements. His best Jutsu is the Shadow Copy Skill (Kagemane no Jutsu), its only drawback is that there is a time limit (about 5 minutes) on how long it can be used. The ways in which he uses his Shadow Copy are quite ingenius, being able to stretch and manipulate the shape of the shadow.

Nara Shikato
Nara Shikato

Introduced: Chapter 137
Occupation
: Ninja
Affiliates: Nara Shikamaru, Yomanaka Inoshi, Akimichi Chomaru
Origin: Leaf Village
Abilities: Shadow Binding

Shikamaru's father, he is a strong Ninja, who works with Chomaru and Inoshi. Like his son, he is a master of the Shadow Binding Technique, or Shadow Copy as Shikamaru calls it, and he can perform the skill with an unrivaled level of stylish-laziness.

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Leaf/Fire Country